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These comic creations are pitched somewhere between retro innocence and hard-won experience, as if the cartoons of the '30s and '40s have lived to see the modern age. Cute, and slightly battered, these toys are his delightful imaginings made into 3D reality, and would make perfect price tags for toy dealers or invites to a comics convention.
Brian Taylor describes Candykiller as a 'collection of assorted visual ramblings'. It's inspired by a multitude of things including trading cards, cheap novelties, Japanese pop culture, vintage cartoons, plastic toys, underground comix and sideshows.